Re-creating something means improving, and improving means fixing the bad and keeping the good. One feature that was “almost there” in the first iteration was the Juggernaut’s Frenzy.

An exploration in Roblox development
I’ll kick off my blog’s content with a post about my current project on ROBLOX. It is a remake of Juggernaut, my game from two years ago which won Best Co-op of 2013. Until now, the game was known as Project Naughty Wolf to keep it relatively unknown.