Spell Slingers Character/Ability Previews

Hey everyone! I took some time today to record some previews for a few characters/abilities in Spell Slingers. These are all works-in-progress with placeholder character names, models and kits. Everything’s subject to change, but in the meantime I want your feedback! So, what do you think?

I’m open to feedback on Twitter or via the game’s Discord server; this invite link still has more than 50 uses left from last week’s announcement – check the Spell Slingers splash page and Twitter in case this invite expires!

Announcing: Spell Slingers

Aww yes! It’s time. I’m officially announcing my next title on Roblox…. Spell Slingers! Click here to visit the splash page for the game.

Spell Slingers is the name of the MOBA game I have been working on since December 2017. I briefly mentioned it in my graph theory series and on my personal Twitter feed. I’ve poured my heart and soul into developing the game and its engine, so I’m hoping this will be my best game yet. Open beta has not started yet, but I will make announcements (here, Twitter, Discord, Roblox…everywhere) when it does.

Please follow the official Twitter @Spell_Slingers! If a group on Roblox is more your speed, you can join it here. Finally, I’ve set up a Discord server for the game, but be warned: that invite link only has 100 uses on it! If you’re from the future, check the Twitter for an up-to-date link).

I’m excited to share more information with you soon. Thank-you for your unending support, and I’ll see you soon in-game.

Mirror Muse is now Free-to-Play!

Hello everyone! This is a quick blog post to announce that my 2015 game Mirror Muse is now free on Roblox.com! Click the game icon below to play it now:
Game Icon of Mirror MuseI made this game in Fall 2015 during my internship at Roblox Corp under the Accelerator Program. My goal was to create a compelling mobile puzzle game. While I feel that I mostly succeeded, single-player games don’t exactly thrive on Roblox, especially not ones designed for mobile play.

So, to help drive players to at least try out the game and blow the dust off, the game is now free-to-play. You can still unlock more puzzles with the variety of modules available for only 10 Robux each. The level editor is also still available for only 40 Robux.

If you’ve never tried the game out, now’s your chance! Thanks for your support.