Introducing: Modules

The logo for Modules
A fancy logo for Modules I came up with

It’s my pleasure to announce Modules, a simple dependency loader for Roblox!

Modules comes with goodies, too: Event , Maid  and StateMachine  classes just to name a few. These patterns are so commonplace in Roblox development today, they felt right at home to be included.

With Modules, you can require strings instead of ModuleScripts. This greatly simplifies your scripts’ dependencies and streamlines creation of client and server code.

Download: Model on Roblox.com, GitHub releases
Links:
Documentation, Repository on GitHub

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repr — function for printing Lua tables

Hey all!

I wrote a function that will come in handy when printing tables in Lua. Normally, when you call print on a table, it is first tostring-ed into a memory address and looks something like table: 000002074CD2C070. How unhelpful! If only there was a better way…

I’ve created a function, repr, that works like Python’s repr. It returns a nice, printable representation of Lua values (strings, numbers, bools, and of course tables). It is designed with two goals in mind: (1) be as close as possible to a literal code representation and (2) be as useful as possible during debugging. Check it out at this GitHub repository, or keep reading this post!

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