Hello, I’m Ozzy! I am a native to Orlando, Florida. My birthday is July 24th. I’m a software engineer, computer scientist and game developer on Roblox. You can check out the projects I’ve worked on by visiting my talent page on Roblox or my GitHub profile!
History
In 2008, I found Roblox and started learning Lua the day I joined. Since then, I’ve made a name for myself on the website.
In 2010, my first big title, Hunger Games, launched and was enjoyed by thousands. From this project, I began honing my skills and love of game development. Over time, the game had received over 18 million play sessions, and to this day folks still comment to me about the impact the game made on them when they were younger!
In 2013, I released Juggernaut, which brought a whole new kind of co-op combat to Roblox. It even won a User’s Choice award: Best Co-op of 2013.
In 2018, I graduated from the University of Central Florida with my bachelor’s in computer science, but not without taking a semester off in the middle to intern at Roblox Corporation in the Accelerator program. Immediately after graduating, I returned to Roblox so I could improve its platform documentation for all developers (if you’ve read the Roblox docs, you have almost certainly read my work).
In 2022, I joined Gamefam to create best-in-class branded experiences that reach massive audiences – from Sonic Speed Simulator, to My Hero Academia: Battlegrounds (WIP) and SpongeBob Simulator. I’ve gotten to work with some serious talent through this company!
I’ve always been interested in programming and helping others learn to code. I enjoy showing off my creations to friends and fans alike. If I can inspire just one person a day to apply themselves and learn problem solving skills, I consider that day a success. Please reach out if you are struggling!
-Ozzy
P.S. From time to time, I post what’s going on with my game development and coding on X (formerly known as Twitter). Follow me (@Ozzypig) over there if you’re interested in some more real-time updates.